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「XR」の新しい視覚メディアとしてのコンテンツ産業の可能性
https://kougei.repo.nii.ac.jp/records/2108
https://kougei.repo.nii.ac.jp/records/21082e58ff99-2690-441d-9f73-88c1b595c19b
名前 / ファイル | ライセンス | アクション |
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27-2 (1.5 MB)
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Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2021-04-01 | |||||
タイトル | ||||||
タイトル | 「XR」の新しい視覚メディアとしてのコンテンツ産業の可能性 | |||||
タイトル | ||||||
言語 | en | |||||
タイトル | XR Possibilities for Contents Industry in the new visual media technology. | |||||
言語 | ||||||
言語 | jpn | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | XR | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | VR | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | AR | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | CR | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
著者 |
百束, 朋浩
× 百束, 朋浩× Hyakusoku, Tomohiro |
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抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | Abstract XR is generally is frequently used as a shorthand to group technologies such as VR, AR and MR. VR have the capability of creating a virtual world with various kinds of realistic metaverse, but the flow of time in those worlds is constant. Therefore VR is widely used as a simulator. AR is a technology that gives the realistic world information with a sense of reality, and the flow of time is the same as in the real world. XR has the potential to develop into an industry as a new visual media technology that does not control time. This paper examines the technological evolution of XR, and whether it has the potential to develop into a new contents industry from the technological perspective. |
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書誌情報 |
東京工芸大学芸術学部紀要 en : Bulletin of Faculty of Arts, Tokyo Polytechnic University 巻 27, p. 13-23, 発行日 2021-03-31 |
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出版者 | ||||||
出版者 | 東京工芸大学芸術学部 | |||||
ISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 13493450 | |||||
書誌レコードID | ||||||
収録物識別子タイプ | NCID | |||||
収録物識別子 | AN10507753 |