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映画『バクマン。』のヒロイン亜豆美保はなぜ待てないのか
https://kougei.repo.nii.ac.jp/records/1906
https://kougei.repo.nii.ac.jp/records/190633cb890d-ed6f-4793-a3f4-6295f1ebdb28
名前 / ファイル | ライセンス | アクション |
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Item type | [ELS]紀要論文 / Departmental Bulletin Paper(1) | |||||
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公開日 | 2017-06-30 | |||||
タイトル | ||||||
タイトル | 映画『バクマン。』のヒロイン亜豆美保はなぜ待てないのか | |||||
タイトル | ||||||
タイトル | Why Cannot Wait Miho Azuki as the Heroine of the Movie "Bakuman."? | |||||
言語 | en | |||||
言語 | ||||||
言語 | jpn | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | メディア比較 | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | 実写化 | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | 漫画原作 | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
雑誌書誌ID | ||||||
収録物識別子タイプ | NCID | |||||
収録物識別子 | AN10507753 | |||||
ページ属性 | ||||||
内容記述タイプ | Other | |||||
内容記述 | P | |||||
論文名よみ | ||||||
タイトル | エイガ バクマン ノ ヒロイン アズキ ミホ ワ ナゼ マテナイ ノカ | |||||
著者 |
百束, 朋浩
× 百束, 朋浩× HYAKUSOKU, Tomohiro |
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著者所属(日) | ||||||
東京工芸大学芸術学部映像学科 | ||||||
著者所属(英) | ||||||
en | ||||||
Department of Imaging Art, Faculty of Arts, Tokyo Polytechnic University | ||||||
記事種別(日) | ||||||
内容記述タイプ | Other | |||||
内容記述 | 論文 | |||||
記事種別(英) | ||||||
内容記述タイプ | Other | |||||
内容記述 | Paper | |||||
抄録(英) | ||||||
内容記述タイプ | Other | |||||
内容記述 | The purpose of this paper is to compare the difference between the narrative composition of the movie and the cartoon by the behavior of the heroine “Azuki”, and to examine the characteristics of each media expression. The heroine in the original nestles closely with the main character, but the heroine of the movie leaving the main character. Original manga can be categorized into a genre called manga cartoonist manga. Its characteristic is that it has a multiple structure that serializes in the “Weekly Jump” while exposing the inside of manga production (such as a questionnaire system, artist’s exclusive contract etc..), with the actual editor appearing in real name. The movie always has time constraints. Therefore, elements to be drawn are limited. Movie can’t have a complex structure having two or more motifs simultaneously. The movie “Bakuman” dismantled the multilayered structure that is not good, focused on two pairs of rival relations. The movie is a story of young people who aim for manga artists, aiming for first place in “Weekly Jump” magazine, but is not a youth group image. Mashiro, Takagi two people, one manga artist works hard with a genius manga artist “Eiji Nizuma”, and eventually it is a story of a confrontation that gains first place in a jump magazine questionnaire. In the original, it is a growing story that the leading character Mashiro becomes a cartoonist, and at the same time it is as story that grows as a heroine Miho Azuki as a voice actor. The stratification of the story is here as well. For the hero heroine is a partner and it is also a rival at the same time. In other words, the hero and the heroine have a man’s friendship relationship. In other words, “Bakuman” is also a self-contained story of main character. | |||||
書誌情報 |
東京工芸大学芸術学部紀要 en : Bulletin, Faculty of Arts, Tokyo Institute of Polytechnics 巻 23, p. 27-34, 発行日 2017 |
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表示順 | ||||||
内容記述タイプ | Other | |||||
内容記述 | 7 | |||||
アクセション番号 | ||||||
内容記述タイプ | Other | |||||
内容記述 | Vol.23 7 |