WEKO3
アイテム
360 度映観察時の注視対象について-カット割の有無と観察姿勢の効果の検討-
https://kougei.repo.nii.ac.jp/records/2147
https://kougei.repo.nii.ac.jp/records/2147e28ad8df-a385-4ed8-b310-ed8596cf3a85
名前 / ファイル | ライセンス | アクション |
---|---|---|
![]() |
|
Item type | 紀要論文 / Departmental Bulletin Paper(1) | |||||
---|---|---|---|---|---|---|
公開日 | 2022-03-31 | |||||
タイトル | ||||||
タイトル | 360 度映観察時の注視対象について-カット割の有無と観察姿勢の効果の検討- | |||||
タイトル | ||||||
タイトル | What does the observer look at in viewing a 360-degree video ? ―Effect of presence or absence of multiple cuts and observation posture ― | |||||
言語 | en | |||||
言語 | ||||||
言語 | jpn | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | 360 度映像 | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | カット割 | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | 観察姿勢 | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | 視線 | |||||
キーワード | ||||||
主題Scheme | Other | |||||
主題 | ヘッド・マウント・ディスプレイ | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | departmental bulletin paper | |||||
著者 |
名手, 久貴
× 名手, 久貴× Nate, Hisaki |
|||||
抄録 | ||||||
内容記述タイプ | Abstract | |||||
内容記述 | In this study, I investigated whether the effect of multiple cuts and observation postures (standing and sitting) on the subjects' gaze when observing 360-degree videos using VR headsets. In the experiment, subjects wearing a VR headset (Vive PRO EYE : HTC) watched a 360-degree video (1 minute 48 seconds) created with 3DCG software six times. Gaze analysis software (Tobii Pro) was used to display a video and to collect and analyze gaze data. Six experimental conditions were created by combining the presented image (multiple cuts, close-up, bird's-eye view) and factors of observation posture (Standing posture and sitting posture). As a result of the experiment, the tendency to look at the speaker in both male and female vocalizations was indicated. In particular, there was a tendency to see the speaker in close-up condition that required turning of the head in order to see the speaker. This result suggests that an object to be watched may be placed in front of the viewer as one of the methods for producing a video work in which the viewer is not confused even with a 360 degree image with multiple cuts. The effect of posture was not strong because it was observed only in female vocalization, not in male vocalization. | |||||
書誌情報 |
東京工芸大学芸術学部紀要 en : Bulletin of Faculty of Arts, Tokyo Polytechnic University 巻 28, p. 1-7, 発行日 2022-03-31 |
|||||
出版者 | ||||||
出版者 | 東京工芸大学芸術学部 | |||||
ISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 13493450 | |||||
書誌レコードID | ||||||
収録物識別子タイプ | NCID | |||||
収録物識別子 | AN10507753 |